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01 – The sketch that launched a six month production.
03 – A lot of the timber used in the set came from recycling old shipping pallets. Not only did they come with an authentic weathered texture, but they were also freeeeeeee!
04 – Over 400 blocks of wood were needed to cover the floor of the set. Needless to say the studio drop saw got a workout.
11 – Four puppets were built for the shoot, but the stunt doubles saw little action as the originals lasted surprisingly well. The black one is named Troy (short for Des-troy #dadjokes) and the white one is named Elliot (after the band).
12 & 13 – Our set designer, Ben Brayshaw, also came up with a way of lighting the puppets eyes without the need for a bulky battery pack by hotwiring a watch battery and two LEDs. I swear that man’s a wizard…
17 – Many fingernails were accidentally sanded down while making around 100 little pyramids and 50 trees. The pyramids were originally introduced simply to make the landscapes more visually interesting, but somehow ended up playing a vital role in the story.
19 – The opening shot of the clip was animated twice because I forgot to capture clean plates of just the landscape without pyramids and rigs. This was realised well into the post production stage so the entire set, lighting and motion control had to come out of storage in an attempt to match the original take. Thankfully the animation improved the second time around so it was probably for the best.
23 – All the levitating pyramids were getting around on wooden BBQ skewers that were later edited out in post. Thicker pieces of dowel were used to rig the eggs and almost all the shadows for floating objects had to be faked in After Effects.
26 – The top down shot of the mountain growing took ten hours to set up and animate. Each frame the entire stack to wood had to be disassembled to allow for a new layer to be added to the base. All of which resulted in exactly one second of footage.
Credits;
Director: Samuel Lewis
Producers: Darcy Prendergast & Seamus Spilsbury
Created by Oh Yeah Wow: ohyeahwow.com
Facebook: facebook.com/ohyeahwow
Twitter: @ohyeahwow
Instagram: oh_yeah_wow
Animation: Samuel Lewis
VFX Supervisor/Colourist: Andrew Goldsmith
VFX Technical Support: Josh Thomas
Set Construction & Design: Benjamin Brayshaw
Art Department: Kane Grose, Wen Rarinthip, Samantha Scafidi
Motion Control Design: Glen Anderson (synccine.com)
Special Thanks: James Bailey, Mike Greaney, James Lewis, James Martin, Francesca Ohlert, Nikki Santos
Blog written by Vera Long