Wax Tailor feat Aloe Blacc- Time To Go from Oh Yeah Wow on Vimeo.
Tell us about the production.
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2 cameras. 3.5 months. 6 days a week. 12 hour days + planning for the next. That was our life. Both Co-director Seamus Spilsbury and I basically just kept telling lies to our girlfriends: “It’ll all be over soon”. It wasn’t.
We’ve had longer productions- our clip for Gotye was in the works for 9 months for example but this was definitely the most grueling. Wake up at 6am, pack the cars with the necessary rigs, generators, camera gear and food—drive to the location, animate until dark- head back to the studio—unpack, download/ render/ review and backup the shot, then plan for the next day. The cost of creating a bit of on screen magic. We’ve got a lot of accumulated experience now between us- and despite, you know- making a giant crochet quadropus fly through the street in uncontrolled lighting conditions being a logistical nightmare—we executed it with militaristic precision… Which is really in stark contrast to the way things usually operate here at Oh Yeah Wow.
What was your equipment?
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Canon 5D Mark II; Motion Control Rig- custom built 4 motor set up… Focal, tilt, twist, track; Dragonframe; Generator and some rigging.
Recount some challenges you overcame.
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Apart from actually animating a large scale airborne creature in the real world?
The project actually proved to be most daunting in the post production phase- which we initially didn’t anticipate. A time lapsed quadropus moving through a variety of locations with heavy duty rigging supporting his weight. Clean plates were useless due to the ever changing lighting conditions of the respective environments. Under pressing deadlines, the solution was neither elegant or efficient…. but hell! It worked in the end.
Almost every frame of the music video had to be painstakingly finessed. To erase the rigs holding all the stopmotion elements, missing information was manipulated and taken from the nearest surrounding frames to retain the ephemeral light movement of the scenes. This was done for almost 50 shots in total. There was some serious digital wizardry going on.
What is your favorite Dragonframe feature?
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Ergh! Where to start. It’s like laughter to a comedian. I’ve got to say the motion control controls. Ha! I liked how uncomplicated it was- even for those who aren’t particularly tech savvy like me.
– Thank you Darcy, good infield legwork with that Quadropus!
Animators:
Sam Lewis
Mike Greaney
Seamus Spilsbury
Darcy Prendergast
VFX supervisor:
Josh Thomas
Assistant animators:
Alexandra Calisto de Carvalho
Joel Williams
Compositors:
Josh Thomas
Jeremy Blode
James Bailey
Alexandra Calisto de Carvalho
Keith Crawford
Dan Steen
Crotchet sculptor :
Julie Ramsden
Color grade:
Crayon
Special thanks to:
Jess Mew
Tarsh Dickensen
Adrian Faber
Chani Caulfield